My name is Janis. I am proud to be from modest possible country in the world – Latvia. I like digital 3d stuff since forever, or at least from time I first time saw its appearance on computer. My first practical use of 3d techniques was in architectural office, where I started to use Graphisoft Archicad. But from beginning I understood that it has limitations in terms of making something real looking. So it means I must to learn other kind of modeling and rendering tools. But my way parted with architecture and 3d as I started to work in web-design field where I could satisfy my needs for living in situation I was at the moment.
But then, after long time, through my personal interest and involvement in BMX racing I started to look for tools which could help me to prepare designs and proposals of BMX tracks, facilities. I started with Sketchup and step by step I realized again that I should learn more advanced tools in order to make more realistic results. So I started to learn Blender, again. Yeah – because I started once before without much need and I found it too hard to learn fast. But this time there were lots of tutorials and huge improvements including Cycles renderer. This motivated me a lot, especially I found clients interested in good quality pictures of BMX tracks. It helped me a lot to improve myself and develop my knowledge in numberless techniques of modeling, shading, rendering and post process.
It only gets more and more interesting. And it wasn’t long time until I got works also form other clients. I even worked In office some time after just 1,5 year amateur experience of 3d and did quite advanced stuff. That company still supplies me with works, so it could mean something. So now I am full time freelance 3d artist, rising my client base which is parallel and long process, and I don’t stop to enjoy everyday learning about 3d tools and techniques.
Big Thanks to everyone appreciating my work and attitude so I can do what I really like!