Development visualization
This visualization was created for a development project in Sigulda. I rendered the scene in Twinmotion and then composed and retouched imagery captured by drone, including high-resolution photographs and 3D scans.
Read More ›
A modular cabin in the wild
For this demo, NordCabin generously provided the 3D file of their smallest cabin model, giving me free rein to explore design possibilities. I imported my curated collection of optimized pine trees and leveraged Blender’s Geometry Nodes to distribute vegetation and fallen branches with precise control over placement, density, and performance optimization. While there’s always room for refinement, my goal was to generate meaningful results quickly—so I could move efficiently on the many projects queued up next.
Read More ›
Own eVTOL Project – “LadyBird”
#AirTaxi #ElectricFlight #eVTOL #UrbanAirMobility #FutureOfMobility The industry is buzzing with concepts for flying regional electric taxis, passenger drones and vertiports—but almost none include a gliding capability. Even serious players like Airbus, NASA and Embraer haven’t addressed it. My concept adds an automated gliding mode to eVTOL air taxis, boosting energy efficiency, offering a runway-landing fallback, and providing a true “dead-stick” safety option if power is lost. Vertical takeoff still happens from rooftops, helipads or dedicated air-taxi pads, but the glide feature extends range and saves lives. If you’re in aviation R&D or operations and want to help develop this idea, let’s connect! More visuals and refinements coming soon.
Read More ›
Double pumptrack
Here’s one of several pump‐track concepts I co-designed and rendered for a track-building client—note that the built version on site differs slightly from this visualization.
Read More ›
Tryout of Twinmotion
Recently tried out an application provided by Unreal for free. The program called TwinMotion is built to simplify realtime visualisation scene and rendering setup. It is also provided with library of typical props and assets which saves a lot of time. So I took some free model of a house from the internet and surrounded it with some environment. I also played with lighting, terrain, atmosphere. Finally, I made 4 second renders form setup which looked almost the same as in final images.
Read More ›
Some animated projects
A Short video to demonstrate some of motion related work done in the past. Some are budget, some are ASAP, some just to provide the idea. No of them are Hollywood level, just because most of my clients need fast, optimal solutions – good looking, but without wasting too many resources.
Read More ›
Simple TV artistic instalation proposal
The potential client wished to see my vision for simple, yet artistic, futuristic, organic demonstration stand for a new TV model which can be placed by the wall. This idea did not materialise, but I’ve got the client.
Read More ›
Visualisation using Unreal Engine
First time I used Unreal Engine 4(Game engine) for my professional task. It was a huge game changer!!! Client overseas was able to see the whole scene of tens of houses, thousands of trees, many people, cars real-time live, through Skype and we worked together on designs of houses from sketches, on details.
Read More ›